//---------------------------------------------------------------------------- // Anti-Grain Geometry (AGG) - Version 2.5 // A high quality rendering engine for C++ // Copyright (C) 2002-2006 Maxim Shemanarev // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://antigrain.com // // AGG is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // AGG is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with AGG; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, // MA 02110-1301, USA. //---------------------------------------------------------------------------- #include <math.h> #include "agg_trans_warp_magnifier.h" namespace agg { //------------------------------------------------------------------------ void trans_warp_magnifier::transform(double* x, double* y) const { double dx = *x - m_xc; double dy = *y - m_yc; double r = sqrt(dx * dx + dy * dy); if(r < m_radius) { *x = m_xc + dx * m_magn; *y = m_yc + dy * m_magn; return; } double m = (r + m_radius * (m_magn - 1.0)) / r; *x = m_xc + dx * m; *y = m_yc + dy * m; } //------------------------------------------------------------------------ void trans_warp_magnifier::inverse_transform(double* x, double* y) const { // New version by Andrew Skalkin //----------------- double dx = *x - m_xc; double dy = *y - m_yc; double r = sqrt(dx * dx + dy * dy); if(r < m_radius * m_magn) { *x = m_xc + dx / m_magn; *y = m_yc + dy / m_magn; } else { double rnew = r - m_radius * (m_magn - 1.0); *x = m_xc + rnew * dx / r; *y = m_yc + rnew * dy / r; } // Old version //----------------- //trans_warp_magnifier t(*this); //t.magnification(1.0 / m_magn); //t.radius(m_radius * m_magn); //t.transform(x, y); } } |