//----------------------------------------------------------------------------
// Anti-Grain Geometry (AGG) - Version 2.5
// A high quality rendering engine for C++
// Copyright (C) 2002-2006 Maxim Shemanarev
// Contact: mcseem@antigrain.com
//          mcseemagg@yahoo.com
//          http://antigrain.com
// 
// AGG is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
// 
// AGG is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with AGG; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
// MA 02110-1301, USA.
//----------------------------------------------------------------------------

#include <math.h>
#include "agg_vcgen_contour.h"

namespace agg
{

    //------------------------------------------------------------------------
    vcgen_contour::vcgen_contour() :
        m_stroker(),
        m_width(1),
        m_src_vertices(),
        m_out_vertices(),
        m_status(initial),
        m_src_vertex(0),
        m_closed(0),
        m_orientation(0),
        m_auto_detect(false)
    {
    }

    //------------------------------------------------------------------------
    void vcgen_contour::remove_all()
    {
        m_src_vertices.remove_all();
        m_closed = 0;
        m_orientation = 0;
        m_status = initial;
    }

    //------------------------------------------------------------------------
    void vcgen_contour::add_vertex(double x, double y, unsigned cmd)
    {
        m_status = initial;
        if(is_move_to(cmd))
        {
            m_src_vertices.modify_last(vertex_dist(x, y));
        }
        else
        {
            if(is_vertex(cmd))
            {
                m_src_vertices.add(vertex_dist(x, y));
            }
            else
            {
                if(is_end_poly(cmd))
                {
                    m_closed = get_close_flag(cmd);
                    if(m_orientation == path_flags_none) 
                    {
                        m_orientation = get_orientation(cmd);
                    }
                }
            }
        }
    }

    //------------------------------------------------------------------------
    void vcgen_contour::rewind(unsigned)
    {
        if(m_status == initial)
        {
            m_src_vertices.close(true);
            if(m_auto_detect)
            {
                if(!is_oriented(m_orientation))
                {
                    m_orientation = (calc_polygon_area(m_src_vertices) > 0.0) ? 
                                    path_flags_ccw : 
                                    path_flags_cw;
                }
            }
            if(is_oriented(m_orientation))
            {
                m_stroker.width(is_ccw(m_orientation) ? m_width : -m_width);
            }
        }
        m_status = ready;
        m_src_vertex = 0;
    }

    //------------------------------------------------------------------------
    unsigned vcgen_contour::vertex(double* x, double* y)
    {
        unsigned cmd = path_cmd_line_to;
        while(!is_stop(cmd))
        {
            switch(m_status)
            {
            case initial:
                rewind(0);

            case ready:
                if(m_src_vertices.size() < 2 + unsigned(m_closed != 0))
                {
                    cmd = path_cmd_stop;
                    break;
                }
                m_status = outline;
                cmd = path_cmd_move_to;
                m_src_vertex = 0;
                m_out_vertex = 0;

            case outline:
                if(m_src_vertex >= m_src_vertices.size())
                {
                    m_status = end_poly;
                    break;
                }
                m_stroker.calc_join(m_out_vertices, 
                                    m_src_vertices.prev(m_src_vertex), 
                                    m_src_vertices.curr(m_src_vertex), 
                                    m_src_vertices.next(m_src_vertex), 
                                    m_src_vertices.prev(m_src_vertex).dist,
                                    m_src_vertices.curr(m_src_vertex).dist);
                ++m_src_vertex;
                m_status = out_vertices;
                m_out_vertex = 0;

            case out_vertices:
                if(m_out_vertex >= m_out_vertices.size())
                {
                    m_status = outline;
                }
                else
                {
                    const point_d& c = m_out_vertices[m_out_vertex++];
                    *x = c.x;
                    *y = c.y;
                    return cmd;
                }
                break;

            case end_poly:
                if(!m_closed) return path_cmd_stop;
                m_status = stop;
                return path_cmd_end_poly | path_flags_close | path_flags_ccw;

            case stop:
                return path_cmd_stop;
            }
        }
        return cmd;
    }

}
Copyright © 2002-2006 Maxim Shemanarev
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