 | An excellent software font engine. Actually Anti-Grain Geometry renderer is based on the ideas of
the Anti-Aliased glyph rendering. David Turner and his group, the authors of
FreeType, provided me invaluable help and support. |
 | Anatoly Kuznetsov (TLK). He is my colleague who started working on Anti-Grain Geometry with me long
ago and made a great contribution writing Xtras for Macromedia Director. Because of him I still have
enthusiasm for the research. |
 | SourceForge.net. A great place for any open source developer. It really is a Forge of Source Code. |
 | Vector Graphics Foundry at SourceForge. |
 | C++ BOOST. A group of the most experienced in C++ people I've ever seen.
If you don't feel comfortable enough with C++ Standard Template Library
you'd better keep out :). |
 | Scalable Vector Graphics standard proposed by W3C committee.
Particulary it's dedicated to Web Development. |
 | Paul Bourke. A brilliant scientist from Australia. His works and his collection
of algorithms and methods, particulary in Graphics, is a must to study. |
GPC | General Polygon Clipper by Alan Murta. This is the most reliable implemantation
of the Boolean Operations on polygons. Free for non-commercial use. |
  | Quasimondo - Mario Kingellmann's Flash Blog. Very interesting ideas and demo examples. |