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Screenshots |
This is what |
AGG-1. Demonstrating or the principle of |
AGG-1. Using Anti-Aliased lines with subpixel accuracy and half-transparent polygons for drawing charts. |
AGG-1. Rendering half-transparent triangles with color interpolation and Anti-Aliasing. Can be used for Gouraud shading. |
AGG-1. An Active-X control with a set of drawing functions that can be used in JavaScript or VB Script. |
Demonstration of the filling rules (non-zero and even-odd) when two polygons with different orientations are being rendered at the same time. |
Demonstration of a simple method of smoothing polygons with Bezier curves.
Polygons can be non-convex and even self-intersecting. See also Interpolation with Bezier Curves.
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Popular in SVG lion rendered with |
One more variant of the lion looking like a piece of surrealistic art. |
A simple SVG Viewer renders the tiger. |
Another example rendered with the SVG Viewer. Here is a well known
problem of adjacent Anti-Aliased edges. It appears when rendering adjacent
polygons with anti-aliasing and looks like thin "web" upon the image.
In |
Comparison of the quality of rendering engines in |
A vector graphic editor of new generation by Pierre Arnaud and Daniel Roux
(http://www.opac.ch).
The work is in progress. Pierre uses the .NET platform, but all
the GUI elements, including menus and buttons are
implemented on the basis of |
This sphere is rendered with color gradients only. Initially there was an idea to compensate so called Mach Bands effect. To do so I added a gradient profile functor. Then the concept was extended to set a color profile. As a result you can render simple geometrical objects in 2D looking like 3D ones. |
Image rotation with different interpolation filters. This image has been consecutively rotated 360 times with 1 degree step. The image doesn't look too much spoiled because of using the Sinc-Blackman 16x16 filter (i.e. 256 source pixels per one destination pixel). However, the speed is about 180 thousand destination pixels per second on a typical P4 2.0 GHz. For the comparison there is a result of the bilinear filter and the Spline16 (modified bicubic filter). Here is the Source, not rotated image. |
You can apply custom distortions to images and gradients. In case of images all the interpolation fiters are also applicable. |
TO BE CONTINUED |