//---------------------------------------------------------------------------- // Anti-Grain Geometry (AGG) - Version 2.5 // A high quality rendering engine for C++ // Copyright (C) 2002-2006 Maxim Shemanarev // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://antigrain.com // // AGG is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // AGG is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with AGG; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, // MA 02110-1301, USA. //---------------------------------------------------------------------------- #ifndef AGG_CONV_SMOOTH_POLY1_INCLUDED #define AGG_CONV_SMOOTH_POLY1_INCLUDED #include "agg_basics.h" #include "agg_vcgen_smooth_poly1.h" #include "agg_conv_adaptor_vcgen.h" #include "agg_conv_curve.h" namespace agg { //-------------------------------------------------------conv_smooth_poly1 template<class VertexSource> struct conv_smooth_poly1 : public conv_adaptor_vcgen<VertexSource, vcgen_smooth_poly1> { typedef conv_adaptor_vcgen<VertexSource, vcgen_smooth_poly1> base_type; conv_smooth_poly1(VertexSource& vs) : conv_adaptor_vcgen<VertexSource, vcgen_smooth_poly1>(vs) { } void smooth_value(double v) { base_type::generator().smooth_value(v); } double smooth_value() const { return base_type::generator().smooth_value(); } private: conv_smooth_poly1(const conv_smooth_poly1<VertexSource>&); const conv_smooth_poly1<VertexSource>& operator = (const conv_smooth_poly1<VertexSource>&); }; //-------------------------------------------------conv_smooth_poly1_curve template<class VertexSource> struct conv_smooth_poly1_curve : public conv_curve<conv_smooth_poly1<VertexSource> > { conv_smooth_poly1_curve(VertexSource& vs) : conv_curve<conv_smooth_poly1<VertexSource> >(m_smooth), m_smooth(vs) { } void smooth_value(double v) { m_smooth.generator().smooth_value(v); } double smooth_value() const { return m_smooth.generator().smooth_value(); } private: conv_smooth_poly1_curve(const conv_smooth_poly1_curve<VertexSource>&); const conv_smooth_poly1_curve<VertexSource>& operator = (const conv_smooth_poly1_curve<VertexSource>&); conv_smooth_poly1<VertexSource> m_smooth; }; } #endif |