//---------------------------------------------------------------------------- // Anti-Grain Geometry (AGG) - Version 2.5 // A high quality rendering engine for C++ // Copyright (C) 2002-2006 Maxim Shemanarev // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://antigrain.com // // AGG is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // AGG is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with AGG; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, // MA 02110-1301, USA. //---------------------------------------------------------------------------- #ifndef AGG_SPAN_ALLOCATOR_INCLUDED #define AGG_SPAN_ALLOCATOR_INCLUDED #include "agg_array.h" namespace agg { //----------------------------------------------------------span_allocator template<class ColorT> class span_allocator { public: typedef ColorT color_type; //-------------------------------------------------------------------- AGG_INLINE color_type* allocate(unsigned span_len) { if(span_len > m_span.size()) { // To reduce the number of reallocs we align the // span_len to 256 color elements. // Well, I just like this number and it looks reasonable. //----------------------- m_span.resize(((span_len + 255) >> 8) << 8); } return &m_span[0]; } AGG_INLINE color_type* span() { return &m_span[0]; } AGG_INLINE unsigned max_span_len() const { return m_span.size(); } private: pod_array<color_type> m_span; }; } #endif |