//---------------------------------------------------------------------------- // Anti-Grain Geometry (AGG) - Version 2.5 // A high quality rendering engine for C++ // Copyright (C) 2002-2006 Maxim Shemanarev // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://antigrain.com // // AGG is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // AGG is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with AGG; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, // MA 02110-1301, USA. //---------------------------------------------------------------------------- #ifndef AGG_SPAN_SOLID_INCLUDED #define AGG_SPAN_SOLID_INCLUDED #include "agg_basics.h" namespace agg { //--------------------------------------------------------------span_solid template<class ColorT> class span_solid { public: typedef ColorT color_type; //-------------------------------------------------------------------- void color(const color_type& c) { m_color = c; } const color_type& color() const { return m_color; } //-------------------------------------------------------------------- void prepare() {} //-------------------------------------------------------------------- void generate(color_type* span, int x, int y, unsigned len) { do { *span++ = m_color; } while(--len); } private: color_type m_color; }; } #endif |