//---------------------------------------------------------------------------- // Anti-Grain Geometry (AGG) - Version 2.5 // A high quality rendering engine for C++ // Copyright (C) 2002-2006 Maxim Shemanarev // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://antigrain.com // // AGG is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // AGG is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with AGG; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, // MA 02110-1301, USA. //---------------------------------------------------------------------------- #ifndef AGG_VCGEN_DASH_INCLUDED #define AGG_VCGEN_DASH_INCLUDED #include "agg_basics.h" #include "agg_vertex_sequence.h" namespace agg { //---------------------------------------------------------------vcgen_dash // // See Implementation agg_vcgen_dash.cpp // class vcgen_dash { enum max_dashes_e { max_dashes = 32 }; enum status_e { initial, ready, polyline, stop }; public: typedef vertex_sequence<vertex_dist, 6> vertex_storage; vcgen_dash(); void remove_all_dashes(); void add_dash(double dash_len, double gap_len); void dash_start(double ds); void shorten(double s) { m_shorten = s; } double shorten() const { return m_shorten; } // Vertex Generator Interface void remove_all(); void add_vertex(double x, double y, unsigned cmd); // Vertex Source Interface void rewind(unsigned path_id); unsigned vertex(double* x, double* y); private: vcgen_dash(const vcgen_dash&); const vcgen_dash& operator = (const vcgen_dash&); void calc_dash_start(double ds); double m_dashes[max_dashes]; double m_total_dash_len; unsigned m_num_dashes; double m_dash_start; double m_shorten; double m_curr_dash_start; unsigned m_curr_dash; double m_curr_rest; const vertex_dist* m_v1; const vertex_dist* m_v2; vertex_storage m_src_vertices; unsigned m_closed; status_e m_status; unsigned m_src_vertex; }; } #endif |