//---------------------------------------------------------------------------- // Anti-Grain Geometry (AGG) - Version 2.5 // A high quality rendering engine for C++ // Copyright (C) 2002-2006 Maxim Shemanarev // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://antigrain.com // // AGG is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // AGG is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with AGG; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, // MA 02110-1301, USA. //---------------------------------------------------------------------------- #ifndef AGG_VPGEN_CLIP_POLYLINE_INCLUDED #define AGG_VPGEN_CLIP_POLYLINE_INCLUDED #include "agg_basics.h" namespace agg { //======================================================vpgen_clip_polyline // // See Implementation agg_vpgen_clip_polyline.cpp // class vpgen_clip_polyline { public: vpgen_clip_polyline() : m_clip_box(0, 0, 1, 1), m_x1(0), m_y1(0), m_num_vertices(0), m_vertex(0), m_move_to(false) { } void clip_box(double x1, double y1, double x2, double y2) { m_clip_box.x1 = x1; m_clip_box.y1 = y1; m_clip_box.x2 = x2; m_clip_box.y2 = y2; m_clip_box.normalize(); } double x1() const { return m_clip_box.x1; } double y1() const { return m_clip_box.y1; } double x2() const { return m_clip_box.x2; } double y2() const { return m_clip_box.y2; } static bool auto_close() { return false; } static bool auto_unclose() { return true; } void reset(); void move_to(double x, double y); void line_to(double x, double y); unsigned vertex(double* x, double* y); private: rect_d m_clip_box; double m_x1; double m_y1; double m_x[2]; double m_y[2]; unsigned m_cmd[2]; unsigned m_num_vertices; unsigned m_vertex; bool m_move_to; }; } #endif |